
For example, you would like to change the value from 3 to 10, you should enter the “10” into the “Max. Camera (AA)” field and the minimum value into the “Camera AA” of the “Sampling”.
Enter the max Camera AA value into the “Max. Turn on the “Enable” check box of “Adaptive Sampling” in the “Arnold Renderer” tab in the “Render Settings” window. To turn on the Adapative Rendering, do following. But it seems that it depending on the rendering target, it may take more time, so you should not always turn on this configuration. It can keep the quality as high AA value and may reduce the rendering time. The Adaptive Rendering function can change the Camera AA (Sampling) value from place to place. In the future, this issue would be fixed I hope. The configuration for the viewport was reverted to “1”, it is default value. You may think the configuration will be saved because the menu item title contains the “Save” word, but after relaunched app, the configuration for the Arnold Renderview was restored but not for the viewport. Select the item “2” or “3” in the “Save UI Threads” submenu of the “Render” menu in the “Arnold ViewportRenderer Options” window.Ĭhange the number of UI threads for the viewport The configuration for the Arnold Renderview will be saved. Select the “Arnold” from the “Render” menu in the viewport.
You can also increment the number of threas for the viewport.
Select the item “2” or “3” in “Save UI Threads” submenu of “Renderer” menu in the “Arnold RenderView” window.Ĭhange the number of the User interface threads in Arnold RenderView window. Select the “Open Arnold RenderView” from the “Arnold” menu.
Change the Arnold RenderView configurationsĬhange the value to 2 or 3 from the default value 1 by doing as follow. The number of usable threads changed by the CPU capability, but you can increment it if you use recent CPU. You can change the number of threads assigned to tune-up the performance of UI response while the Arnold renders the viewport.